Key Insights
The North American gaming hardware and accessories market, valued at $25.64 billion in 2025, is projected to experience robust growth, driven by several key factors. The increasing popularity of esports, coupled with advancements in gaming technology like virtual reality (VR) and high-resolution displays, fuels demand for high-performance peripherals. A younger generation increasingly embraces gaming as a form of entertainment and social interaction, further bolstering market expansion. The market is segmented by product type, encompassing gaming PCs, consoles, headsets, keyboards, mice, controllers, VR devices, and other accessories. North America, particularly the United States and Canada, constitutes a significant portion of this market due to high disposable incomes, strong internet penetration, and a well-established gaming culture. Leading companies like Corsair, Razer, Logitech, and Sony actively compete, introducing innovative products and fostering brand loyalty. The market's growth trajectory is expected to remain strong, influenced by continued technological innovation and the rising number of active gamers.
A compound annual growth rate (CAGR) of 11.47% from 2025 to 2033 suggests substantial market expansion. This growth is expected to be fueled by the continuous release of new gaming titles, hardware upgrades and the broadening appeal of gaming across diverse demographics. While potential restraints such as economic downturns and fluctuating component costs could impact growth, the inherent resilience of the gaming industry, coupled with innovative product development, is anticipated to offset these challenges. The competitive landscape is dynamic, characterized by both established players and emerging brands. This competition is likely to further spur innovation, benefiting consumers with a broader choice of high-quality products. The market's future success hinges on continued technological advancements, strategic marketing initiatives by key players, and the sustained engagement of a growing global gaming community.
This comprehensive report provides an in-depth analysis of the North America gaming hardware and accessories market, covering the period 2019-2033. It offers crucial insights for industry professionals, investors, and strategists seeking to navigate this dynamic and rapidly evolving market. The report segments the market by product type (Gaming PCs, Gaming Consoles, Gaming Headsets, Gaming Keyboards, Gaming Mice, Gaming Controllers/Joysticks/Gamepads, Virtual Reality Devices, Other Gaming Accessories) and by country (United States, Canada), delivering granular data and analysis. Key players like Corsair Gaming Inc, Razer Inc, and Logitech International SA are extensively profiled.

North America Gaming Hardware and Accessories Market Dynamics & Structure
The North American gaming hardware and accessories market is characterized by a moderately concentrated landscape with several major players commanding significant market share. Technological innovation, particularly in areas like VR/AR, haptics, and improved ergonomics, is a major driver of market growth. Regulatory frameworks concerning data privacy and online safety are increasingly important, impacting market operations. The market also faces competition from substitute products, such as mobile gaming and streaming services. End-user demographics are shifting towards a broader age range, boosting market expansion. Finally, M&A activity has been moderate, reflecting consolidation efforts within the industry.
- Market Concentration: The top 5 players hold approximately xx% of the market share in 2025.
- Technological Innovation: Advancements in VR/AR technology, improved processor speeds, and haptic feedback systems are key drivers.
- Regulatory Frameworks: Data privacy regulations and age-rating systems influence product development and marketing.
- Competitive Substitutes: The rise of mobile gaming and cloud-based gaming services presents competitive pressure.
- End-User Demographics: The market is experiencing growth beyond its traditional core demographic of young adults.
- M&A Trends: A moderate number (xx) of M&A deals were recorded between 2019 and 2024, signaling industry consolidation.
North America Gaming Hardware and Accessories Market Growth Trends & Insights
The North American gaming hardware and accessories market exhibited robust growth during the historical period (2019-2024), with a CAGR of xx%. This growth is projected to continue through the forecast period (2025-2033), albeit at a slightly moderated pace, reaching a market value of xx Million units by 2033. This sustained expansion is attributed to factors such as increasing internet penetration, the rising popularity of esports, and the continuous development of more immersive and technologically advanced gaming hardware. The adoption rate of VR and AR devices is expected to accelerate, driving significant growth in this segment. Consumer behavior is shifting towards higher-quality, premium products, boosting the average selling price. The market is also experiencing an increasing demand for accessories that enhance gaming experiences and improve player comfort. The rise of mobile gaming is also impacting the market, creating both challenges and opportunities.

Dominant Regions, Countries, or Segments in North America Gaming Hardware and Accessories Market
The United States dominates the North American gaming hardware and accessories market, accounting for approximately xx% of the total market value in 2025. This dominance is driven by factors such as high disposable income, a large and established gaming community, and extensive retail infrastructure. Canada shows considerable growth potential, although its market size remains smaller compared to the US.
By Product Type:
- Gaming PCs: This segment holds the largest market share due to its versatility and performance capabilities.
- Gaming Consoles: Continued popularity of major console releases fuels consistent market demand.
- Gaming Headsets: Strong demand driven by enhanced audio quality and immersive gaming experiences.
- Gaming Keyboards & Mice: High demand for specialized peripherals focused on performance and precision.
- VR Devices: The market is still relatively nascent but exhibiting significant growth potential.
Key Drivers:
- High disposable income in the US: Enables consumers to invest in premium gaming hardware and accessories.
- Strong gaming culture: Esports and gaming communities drive demand for high-performance products.
- Advanced retail infrastructure: Easy access to gaming hardware through both online and brick-and-mortar channels.
North America Gaming Hardware and Accessories Market Product Landscape
The North American gaming hardware and accessories market is characterized by continuous innovation in product design and technology. Manufacturers are focusing on enhancing ergonomics, improving performance metrics such as response times and DPI for mice and keyboards, integrating advanced features such as haptic feedback and customizable RGB lighting, and developing more immersive VR/AR experiences. Unique selling propositions frequently include superior comfort, improved precision, and enhanced visual appeal. Technological advancements are driving the development of smaller, lighter, and more powerful devices.
Key Drivers, Barriers & Challenges in North America Gaming Hardware and Accessories Market
Key Drivers:
- Technological advancements in graphics processing, VR/AR technology, and haptic feedback drive higher consumer demand.
- Increasing popularity of esports and gaming streaming platforms fuels interest in high-performance gaming hardware.
- Growing disposable incomes, particularly amongst younger demographics, facilitate increased spending on gaming equipment.
Challenges & Restraints:
- Supply chain disruptions can lead to increased production costs and product shortages (estimated impact on market growth: xx%).
- Intense competition from established players and emerging brands creates price pressure.
- Regulatory changes regarding data privacy and online safety can impact product development and marketing strategies.
Emerging Opportunities in North America Gaming Hardware and Accessories Market
- Growth of cloud gaming: This technology can expand the market reach by reducing the hardware requirements.
- Expansion of VR/AR applications beyond gaming: Opportunities in areas such as education and training.
- Increasing demand for customizable and personalized gaming peripherals: Opportunities for niche product development.
Growth Accelerators in the North America Gaming Hardware and Accessories Market Industry
Several factors are poised to propel the long-term growth of the North American gaming hardware and accessories market. These include the ongoing development of increasingly realistic and immersive gaming technologies such as improved VR/AR headsets and haptic feedback systems. Strategic partnerships between hardware manufacturers and game developers, enabling optimized product integration, are key. The expansion into new markets, such as mobile gaming accessories, presents significant opportunities for market expansion.
Key Players Shaping the North America Gaming Hardware and Accessories Market Market
- Corsair Gaming Inc
- Mad Catz Global Limited
- Alienware (Dell Technologies Inc)
- Turtle Beach Corporation
- Sennheiser Electronic GmbH & Co KG (Sonova Holding AG)
- Steelseries (GN Store Nord A/S)
- Redragon (Eastern Times Technology Co Ltd)
- Nintendo Co Ltd
- Anker Innovations Technology Co Ltd
- Sony Group Corporation
- Razer Inc
- Cooler Master Co Ltd
- Logitech International SA
- Nvidia Corporation
- HyperX (HP Inc)
Notable Milestones in North America Gaming Hardware and Accessories Market Sector
- April 2024: Razer launched the Razer Kishi Ultra, a high-quality mobile gaming controller. This launch showcases the company's commitment to innovation and expansion into the mobile gaming market segment.
- April 2024: SteelSeries launched a white version of the Arctis Nova Pro headphones. This expands their product line and caters to a wider range of consumer preferences.
In-Depth North America Gaming Hardware and Accessories Market Market Outlook
The future of the North American gaming hardware and accessories market is bright. Continued technological advancements, particularly in areas such as VR/AR and haptic feedback, will drive demand for more immersive gaming experiences. The growing popularity of esports and the expansion into new market segments, such as mobile gaming, will further fuel growth. Strategic partnerships and the development of innovative products will be critical for companies seeking to capitalize on the market's long-term potential. The market is expected to see continued expansion, with significant opportunities for growth in both established and emerging segments.
North America Gaming Hardware And Accessories Market Segmentation
-
1. Product Type
- 1.1. Gaming PCs
- 1.2. Gaming Consoles
- 1.3. Gaming Headsets
- 1.4. Gaming Keyboards
- 1.5. Gaming Mice
- 1.6. Gaming Controllers/Joysticks/Gamepads
- 1.7. Virtual Reality Devices
- 1.8. Other Gaming Accessories
-
2. Region
- 2.1. United States
- 2.2. Canada
- 2.3. Mexico
-
3. End User
- 3.1. Casual Gamers
- 3.2. Professional Gamers
- 3.3. Esports Athletes
North America Gaming Hardware And Accessories Market Segmentation By Geography
-
1. North America
- 1.1. United States
- 1.2. Canada
- 1.3. Mexico

North America Gaming Hardware And Accessories Market REPORT HIGHLIGHTS
Aspects | Details |
---|---|
Study Period | 2019-2033 |
Base Year | 2024 |
Estimated Year | 2025 |
Forecast Period | 2025-2033 |
Historical Period | 2019-2024 |
Growth Rate | CAGR of 11.47% from 2019-2033 |
Segmentation |
|
Table of Contents
- 1. Introduction
- 1.1. Research Scope
- 1.2. Market Segmentation
- 1.3. Research Methodology
- 1.4. Definitions and Assumptions
- 2. Executive Summary
- 2.1. Introduction
- 3. Market Dynamics
- 3.1. Introduction
- 3.2. Market Drivers
- 3.2.1. Rise in E-sports Gaming to Fuel the Demand for Gaming Accessory Equipment; New Console and Computer GPU Unit Launch to Present an Increase in the Demand for Accessories
- 3.3. Market Restrains
- 3.3.1. Fluctuation in the Production of Silicon Chips is Leading to a Shortage in the Demand for Gaming Accessories
- 3.4. Market Trends
- 3.4.1. Gaming PCs to Hold Major Market Share
- 4. Market Factor Analysis
- 4.1. Porters Five Forces
- 4.2. Supply/Value Chain
- 4.3. PESTEL analysis
- 4.4. Market Entropy
- 4.5. Patent/Trademark Analysis
- 5. North America Gaming Hardware And Accessories Market Analysis, Insights and Forecast, 2019-2031
- 5.1. Market Analysis, Insights and Forecast - by Product Type
- 5.1.1. Gaming PCs
- 5.1.2. Gaming Consoles
- 5.1.3. Gaming Headsets
- 5.1.4. Gaming Keyboards
- 5.1.5. Gaming Mice
- 5.1.6. Gaming Controllers/Joysticks/Gamepads
- 5.1.7. Virtual Reality Devices
- 5.1.8. Other Gaming Accessories
- 5.2. Market Analysis, Insights and Forecast - by Region
- 5.2.1. United States
- 5.2.2. Canada
- 5.2.3. Mexico
- 5.3. Market Analysis, Insights and Forecast - by End User
- 5.3.1. Casual Gamers
- 5.3.2. Professional Gamers
- 5.3.3. Esports Athletes
- 5.4. Market Analysis, Insights and Forecast - by Region
- 5.4.1. North America
- 5.1. Market Analysis, Insights and Forecast - by Product Type
- 6. United States North America Gaming Hardware And Accessories Market Analysis, Insights and Forecast, 2019-2031
- 7. Canada North America Gaming Hardware And Accessories Market Analysis, Insights and Forecast, 2019-2031
- 8. Mexico North America Gaming Hardware And Accessories Market Analysis, Insights and Forecast, 2019-2031
- 9. Rest of North America North America Gaming Hardware And Accessories Market Analysis, Insights and Forecast, 2019-2031
- 10. Competitive Analysis
- 10.1. Market Share Analysis 2024
- 10.2. Company Profiles
- 10.2.1 Corsair Gaming Inc
- 10.2.1.1. Overview
- 10.2.1.2. Products
- 10.2.1.3. SWOT Analysis
- 10.2.1.4. Recent Developments
- 10.2.1.5. Financials (Based on Availability)
- 10.2.2 Mad Catz Global Limited
- 10.2.2.1. Overview
- 10.2.2.2. Products
- 10.2.2.3. SWOT Analysis
- 10.2.2.4. Recent Developments
- 10.2.2.5. Financials (Based on Availability)
- 10.2.3 Alienware (Dell Technologies Inc )
- 10.2.3.1. Overview
- 10.2.3.2. Products
- 10.2.3.3. SWOT Analysis
- 10.2.3.4. Recent Developments
- 10.2.3.5. Financials (Based on Availability)
- 10.2.4 Turtle Beach Corporation
- 10.2.4.1. Overview
- 10.2.4.2. Products
- 10.2.4.3. SWOT Analysis
- 10.2.4.4. Recent Developments
- 10.2.4.5. Financials (Based on Availability)
- 10.2.5 Sennheiser Electronic GmbH & Co KG (Sonova Holding AG)
- 10.2.5.1. Overview
- 10.2.5.2. Products
- 10.2.5.3. SWOT Analysis
- 10.2.5.4. Recent Developments
- 10.2.5.5. Financials (Based on Availability)
- 10.2.6 Steelseries (GN Store Nord A/S)
- 10.2.6.1. Overview
- 10.2.6.2. Products
- 10.2.6.3. SWOT Analysis
- 10.2.6.4. Recent Developments
- 10.2.6.5. Financials (Based on Availability)
- 10.2.7 Redragon (Eastern Times Technology Co Ltd)
- 10.2.7.1. Overview
- 10.2.7.2. Products
- 10.2.7.3. SWOT Analysis
- 10.2.7.4. Recent Developments
- 10.2.7.5. Financials (Based on Availability)
- 10.2.8 Nintendo Co Ltd
- 10.2.8.1. Overview
- 10.2.8.2. Products
- 10.2.8.3. SWOT Analysis
- 10.2.8.4. Recent Developments
- 10.2.8.5. Financials (Based on Availability)
- 10.2.9 Anker Innovations Technology Co Ltd
- 10.2.9.1. Overview
- 10.2.9.2. Products
- 10.2.9.3. SWOT Analysis
- 10.2.9.4. Recent Developments
- 10.2.9.5. Financials (Based on Availability)
- 10.2.10 Sony Group Corporation
- 10.2.10.1. Overview
- 10.2.10.2. Products
- 10.2.10.3. SWOT Analysis
- 10.2.10.4. Recent Developments
- 10.2.10.5. Financials (Based on Availability)
- 10.2.11 Razer Inc
- 10.2.11.1. Overview
- 10.2.11.2. Products
- 10.2.11.3. SWOT Analysis
- 10.2.11.4. Recent Developments
- 10.2.11.5. Financials (Based on Availability)
- 10.2.12 Cooler Master Co Ltd
- 10.2.12.1. Overview
- 10.2.12.2. Products
- 10.2.12.3. SWOT Analysis
- 10.2.12.4. Recent Developments
- 10.2.12.5. Financials (Based on Availability)
- 10.2.13 Logitech International SA
- 10.2.13.1. Overview
- 10.2.13.2. Products
- 10.2.13.3. SWOT Analysis
- 10.2.13.4. Recent Developments
- 10.2.13.5. Financials (Based on Availability)
- 10.2.14 Nvidia Corporation7 2 Market Positioning Analysi
- 10.2.14.1. Overview
- 10.2.14.2. Products
- 10.2.14.3. SWOT Analysis
- 10.2.14.4. Recent Developments
- 10.2.14.5. Financials (Based on Availability)
- 10.2.15 HyperX (HP Inc )
- 10.2.15.1. Overview
- 10.2.15.2. Products
- 10.2.15.3. SWOT Analysis
- 10.2.15.4. Recent Developments
- 10.2.15.5. Financials (Based on Availability)
- 10.2.1 Corsair Gaming Inc
List of Figures
- Figure 1: North America Gaming Hardware And Accessories Market Revenue Breakdown (Million, %) by Product 2024 & 2032
- Figure 2: North America Gaming Hardware And Accessories Market Share (%) by Company 2024
List of Tables
- Table 1: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Region 2019 & 2032
- Table 2: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Region 2019 & 2032
- Table 3: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Product Type 2019 & 2032
- Table 4: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Product Type 2019 & 2032
- Table 5: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Region 2019 & 2032
- Table 6: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Region 2019 & 2032
- Table 7: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by End User 2019 & 2032
- Table 8: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by End User 2019 & 2032
- Table 9: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Region 2019 & 2032
- Table 10: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Region 2019 & 2032
- Table 11: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Country 2019 & 2032
- Table 12: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Country 2019 & 2032
- Table 13: United States North America Gaming Hardware And Accessories Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 14: United States North America Gaming Hardware And Accessories Market Volume (K Unit) Forecast, by Application 2019 & 2032
- Table 15: Canada North America Gaming Hardware And Accessories Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 16: Canada North America Gaming Hardware And Accessories Market Volume (K Unit) Forecast, by Application 2019 & 2032
- Table 17: Mexico North America Gaming Hardware And Accessories Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 18: Mexico North America Gaming Hardware And Accessories Market Volume (K Unit) Forecast, by Application 2019 & 2032
- Table 19: Rest of North America North America Gaming Hardware And Accessories Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 20: Rest of North America North America Gaming Hardware And Accessories Market Volume (K Unit) Forecast, by Application 2019 & 2032
- Table 21: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Product Type 2019 & 2032
- Table 22: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Product Type 2019 & 2032
- Table 23: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Region 2019 & 2032
- Table 24: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Region 2019 & 2032
- Table 25: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by End User 2019 & 2032
- Table 26: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by End User 2019 & 2032
- Table 27: North America Gaming Hardware And Accessories Market Revenue Million Forecast, by Country 2019 & 2032
- Table 28: North America Gaming Hardware And Accessories Market Volume K Unit Forecast, by Country 2019 & 2032
- Table 29: United States North America Gaming Hardware And Accessories Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 30: United States North America Gaming Hardware And Accessories Market Volume (K Unit) Forecast, by Application 2019 & 2032
- Table 31: Canada North America Gaming Hardware And Accessories Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 32: Canada North America Gaming Hardware And Accessories Market Volume (K Unit) Forecast, by Application 2019 & 2032
- Table 33: Mexico North America Gaming Hardware And Accessories Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 34: Mexico North America Gaming Hardware And Accessories Market Volume (K Unit) Forecast, by Application 2019 & 2032
Frequently Asked Questions
1. What is the projected Compound Annual Growth Rate (CAGR) of the North America Gaming Hardware And Accessories Market?
The projected CAGR is approximately 11.47%.
2. Which companies are prominent players in the North America Gaming Hardware And Accessories Market?
Key companies in the market include Corsair Gaming Inc, Mad Catz Global Limited, Alienware (Dell Technologies Inc ), Turtle Beach Corporation, Sennheiser Electronic GmbH & Co KG (Sonova Holding AG), Steelseries (GN Store Nord A/S), Redragon (Eastern Times Technology Co Ltd), Nintendo Co Ltd, Anker Innovations Technology Co Ltd, Sony Group Corporation, Razer Inc, Cooler Master Co Ltd, Logitech International SA, Nvidia Corporation7 2 Market Positioning Analysi, HyperX (HP Inc ).
3. What are the main segments of the North America Gaming Hardware And Accessories Market?
The market segments include Product Type, Region, End User.
4. Can you provide details about the market size?
The market size is estimated to be USD 25.64 Million as of 2022.
5. What are some drivers contributing to market growth?
Rise in E-sports Gaming to Fuel the Demand for Gaming Accessory Equipment; New Console and Computer GPU Unit Launch to Present an Increase in the Demand for Accessories.
6. What are the notable trends driving market growth?
Gaming PCs to Hold Major Market Share.
7. Are there any restraints impacting market growth?
Fluctuation in the Production of Silicon Chips is Leading to a Shortage in the Demand for Gaming Accessories.
8. Can you provide examples of recent developments in the market?
April 2024 - Razer, a global lifestyle brand for gamers, released the Razer Kishi Ultra, an addition to the mobile gaming world. The Kishi Ultra, a USB C gaming controller compatible with Android, iPhone 15 series, and iPad Mini, marks a paradigm shift in mobile gaming by providing gamers console-grade control with immersive haptics. Built with attention to detail, the Kishi Ultra is a full-size console-class controller featuring high-quality ergonomics, haptics, and Razer Chroma RGB to provide a true console gaming experience.
9. What pricing options are available for accessing the report?
Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4750, USD 4950, and USD 6800 respectively.
10. Is the market size provided in terms of value or volume?
The market size is provided in terms of value, measured in Million and volume, measured in K Unit.
11. Are there any specific market keywords associated with the report?
Yes, the market keyword associated with the report is "North America Gaming Hardware And Accessories Market," which aids in identifying and referencing the specific market segment covered.
12. How do I determine which pricing option suits my needs best?
The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.
13. Are there any additional resources or data provided in the North America Gaming Hardware And Accessories Market report?
While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.
14. How can I stay updated on further developments or reports in the North America Gaming Hardware And Accessories Market?
To stay informed about further developments, trends, and reports in the North America Gaming Hardware And Accessories Market, consider subscribing to industry newsletters, following relevant companies and organizations, or regularly checking reputable industry news sources and publications.
Methodology
Step 1 - Identification of Relevant Samples Size from Population Database



Step 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Note*: In applicable scenarios
Step 3 - Data Sources
Primary Research
- Web Analytics
- Survey Reports
- Research Institute
- Latest Research Reports
- Opinion Leaders
Secondary Research
- Annual Reports
- White Paper
- Latest Press Release
- Industry Association
- Paid Database
- Investor Presentations

Step 4 - Data Triangulation
Involves using different sources of information in order to increase the validity of a study
These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.
Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.
During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence